Spheres, planes, and boxes sweep across your stage, illuminating fixtures based on their physical position. Moving heads automatically track the spatial effect center with pan/tilt.
Three shape types: Sphere, Plane, Box
Motion paths with start/end positions and easing
Blend modes: Replace, Add, Multiply, Screen
Moving heads auto-track the effect center
Bake engine samples beam cone volume for DMX intersection
Real-time visualization in stage preview during playback
3D viewport with beam cones and spatial effectsRuntime emulator with live spatial field visualization